Nowhere is a first-person exploration game for Nintendo Wii, developed for the Scenery Beta International Homebrew Showcase in 2010. The game and the engine was developed in a month for this competition.
The game uses the Wiimote gyroscope and infrared to control the camera.
- Tools used:
In this game I used my own game engine and blender for modeling and levels.
- Language:
C/C++, using the DevKit Pro libraries.
- Job:
Programmer/Game designer/ Levels
- Download:
You can download a demo of this game in http://www.wiibrew.org/wiki/Nowhere but is needed to have a modified Wii with the Homebrew Chanel installed.